the art is cool, feels like more polish could be added , like actual lightning instead of just a flash light, the concept is cool to take over the host, but I think it probably needs to be expanded on as your hook, as you can actually switch characters , so you would constantly jump around destroying stuff, the beat is also pretty sick
Hotnotes: At risk of disqualifying ourselves by editing our itch page or game atm, here's a post-submission PSA:
Win state is unfortunately broken, so waves just stop spawning at 10 minutes.
Drain CAN kill you. Beware, kids.
Though we really wanted to, there are NO level ups or power progression. So, we lied through our teeth in that description, lol. We had every intention to, but it met the chopping block during crunch time.
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the art is cool, feels like more polish could be added , like actual lightning instead of just a flash light, the concept is cool to take over the host, but I think it probably needs to be expanded on as your hook, as you can actually switch characters , so you would constantly jump around destroying stuff, the beat is also pretty sick
For anyone who's interested, here is the victory cutscene and credits that are unviewable due to the win condition logic being broken:
Hotnotes:
At risk of disqualifying ourselves by editing our itch page or game atm, here's a post-submission PSA:
Win state is unfortunately broken, so waves just stop spawning at 10 minutes.
Drain CAN kill you. Beware, kids.
Though we really wanted to, there are NO level ups or power progression. So, we lied through our teeth in that description, lol. We had every intention to, but it met the chopping block during crunch time.
Cool! I was wondering how to win after 10 minutes, haha.
Here is the game design document link: https://docs.google.com/document/d/10bLNROFDeVWOSu1ce4HYZN-xRvUP3mOgwrLdDy4ZaL4/...